Changes in location, employment, and project.

Since my last post, we’ve moved from Las Vegas, NV to Reno, NV.  While a number of NV natives describe the day drive between two as extremely boring, none of those making that comment seem to have driven through the unending flatness of the large parts of the Midwest.  At least the drive between Vegas [...]

Time for a colloborative game project

In my last post I mentioned that it was time for me to start working with other folks again, that I was posting my resume to various sites, that my expectations of finding a good position were low due to the current economic climate, and that I was going to wait until after I finished [...]

Time to start working with other folks again

After some reflection on the last year of doing solo software development, I’ve come to the conclusion that working solo does not allow for maximum productivity, that maximum productivity can only be achieved when working as part of a group, that I a get a lot of satisfaction from being maximally productive, and thus it [...]

Personal preference for geometry coding

I started fiddling around with the rendering engine for Project Wellingham as my entry point to getting back into that code base, and in short order I realized that I really liked working with geometry related code and that I’d been missing such coding while I was working on Project Fangorn and my stock analysis [...]