Posted on August 21, 2008 by Josh Heitzman
Playing Travian inspired me to develop web based strategy, and after surveying a number of others to get a feel for the market I’ve begun game design and technical prototyping.
I thought I’d give Appcelerator a try, since it can create project for Google’s App Engine. I noticed that they have a plug-in for Eclipse; [...]
Filed under: Game Development, Web development | Tagged: Appcelerator, GAE, Google App Engine, Pylons | 1 Comment »
Posted on April 14, 2008 by Josh Heitzman
Well, even if Appcelerator does expose some of the specifics of Google’s App Engine platform, there has already been a first pass at hacking up a port of the App Engine API to Amazon’s EC2 platform that is already up and running at AppDrop. It seem highly likely to me this new open source [...]
Filed under: Web development | Tagged: Appcelerator, GAE, Google, Google App Engine, Pylons, Python | 1 Comment »
Posted on April 14, 2008 by Josh Heitzman
Just read that Appcelerator has been ported to Google’s new App Engine. I had never run across Appcelerator before in my searching for Python web related libraries. Perhaps because Appcelerator supports a number of languages other then Python (Java, PHP, Ruby, .NET, and Perl).
Appcelerator definitely warrants a in depth look, as it purports [...]
Filed under: Web development | Tagged: Appcelerator, GAE, Google, Google App Engine, Python | 1 Comment »