Monthly Archives: September 2008

Stock analysis software progress IV

Well, the pattern posted a table for last post seems to have a least 4 channels to it, so it may be is a channel a certain multiple and if that’s the case it won’t cut more then probably about … Continue reading

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Light Web Strategy Game Design Complete

I pretty much finished up the design for my light web strategy game the evening before last. Yesterday I hammered out the data model and found a few small things missing from the game design, which were easily rectified. I … Continue reading

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Stock analysis software progress III

Well the pattern I mentioned last post isn’t quite what I thought it was, but there does appear to be something there as illustrated by this snapshot of a table: The numbers across the top and the left hand side … Continue reading

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Light Web Strategy Game Design Progress

I had an idea last night for PvP conflict game mechanics that doesn’t use traditional stats based combat between units. Instead units are unkillable, but they are downgradable (by a upgraded specialty unit) and stealable (through two stage process by … Continue reading

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Web Strategy Game Design Progress

While I was out of office recently I made good progress on the design of what would have been my first web-based strategy game. I say “would have been my first”, as it became clear that it was going to … Continue reading

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Stock analysis software progress II

After getting back in the office, I start reviewing the results from the run that wasn’t complete before I left.  I may have found that one of the four parameters I’m dealing with just function of one of the others, … Continue reading

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