Monthly Archives: September 2008

Light Web Strategy Game Design Progress

I had an idea last night for PvP conflict game mechanics that doesn’t use traditional stats based combat between units. Instead units are unkillable, but they are downgradable (by a upgraded specialty unit) and stealable (through two stage process by … Continue reading

Posted in Game Development | Tagged , | Leave a comment

Web Strategy Game Design Progress

While I was out of office recently I made good progress on the design of what would have been my first web-based strategy game. I say “would have been my first”, as it became clear that it was going to … Continue reading

Posted in Game Development | Tagged | 2 Comments

Stock analysis software progress II

After getting back in the office, I start reviewing the results from the run that wasn’t complete before I left.  I may have found that one of the four parameters I’m dealing with just function of one of the others, … Continue reading

| Tagged | 1 Comment