Tag Archives: Unit Testing

Grail42: test framework done enough for now

Now that the Grail42 C++ test framework has some basic documentation, it is time to move on to a new project.  The framework is by no means ‘done’ as I have numerous enhancements in mind for it and there is … Continue reading

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Grail42: multi-threaded test support

Grail42 now includes support for multi-threaded tests.  A multi-threaded test is defined by multiple test part definitions that utilize the same test name.  The framework automatically executes each test part on its own thread and routes any error messages to … Continue reading

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Grail42: single threaded test framework complete

Grail42 now provides its own independent implementation of the normalized API and output format that the TUT, gtest, and CppUTest test frameworks were adapted to provide by Grail42 already.  The unit_test template project also now defaults to utilizing Grail42’s own … Continue reading

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Grail42: CppUTest adapter added

In addition to the Template Unit Test Framework (TUT) and Google Test (gtest), Grail42 Core now includes an adapter to normalize the use and output of CppUTest.  Since the point of the three adapters is to normalize the API and … Continue reading

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Grail42: C++ Template Unit Test Framework Adapter

The Grail42 github project now contains adapters to normalize and simplify the use of the C++ unit testing frameworks Template Unit Test Framework (TUT) and Google Test (gtest) in Visual Studio.  The code has been tested to build for and … Continue reading

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Portability of 5 C++ Unit Test Frameworks to Android NDK and Chrome NaCl

After finishing up the Python script for cloning example projects that was mentioned in my last post, I was able to get back to cross-platform, multi-threaded C++ unit tests.  The next step was to 1) attempt building the 5 C++ … Continue reading

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Faux Console Application for Android NDK and Chrome Native Client SDK

While Android and the Chrome Native Client (NaCl) don’t actually provide support for console style applications, they are still useful for C++ unit testing.  As a second step towards developing cross-platform multi-threaded C++ unit tests, I developed a Visual Studio … Continue reading

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